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These eyes were used in prototype builds pre-Windows Vista Build 5308. Unused Graphics ui/buildapurble features/iconsĪlongside the icons for the used Purble Shop eyes exist these icons of the early versions of the Red/Pink eyes.
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Oddly, they can also be used to navigate the menu bar. Left analog stick/D-Pad/Shoulder Buttons/Triggers Possibly undocumented because Oberon Media thought people were too used to the traditional controls, and little kids wouldn't be using a controller. Internally, Purble Pairs and Purble Shop are called "Concentration" and "BuildAPurble" respectively.Īn interesting feature that isn't documented anywhere (Help Menu-wise) is XInput (gamepad) support - if the game detects an Xbox 360 controller plugged into a USB port, the P1 corner on the controller will light up, signifying the controller can be used.
#Purble place unblocked online windows
The Windows Vista version has the main menu's logo and the loading screen written in Comic Sans MS. Probably intended for controlling the timer.
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The only part of the menu that appears to work is "Toggle Curtain", allowing the player to see behind the curtain. However, the debug menus aren't seen until entering one of the mini-games. They didn't even bother deleting sounds from the prototypes!Īs with most other games shipped with Vista and 7, it has an internal g_debugEnabled variable.
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